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The journeys

Thirteen walkthroughs. Each one is a job you actually want to do, start to finish, with the screen to look at when you want to know it worked.

They are in order. If you have never used the engine, do the first three in one sitting and you will have a campaign with people in it, waiting for your approval.

How to read a journey

Each one has the same four parts.

What you will have done opens the page, so you can tell in one line whether this is the journey you want.

The walkthrough is numbered steps, each with the screen it happens on.

A worked example follows one fictional company all the way through, so you can compare what you see against what the page says you should see.

What to do if closes the page: the three or four ways this particular job goes wrong, and what to look at.

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